Auto mesh reduction feature to generate LODs on animated meshes not available on 4.19

So now, in the version 4.19 we don’t have the Simplygon integration anymore, we cannot use the Auto mesh reduction feature to generate LODs on animated meshes, this feature was available on UE 4.18 and working perfectly well, I’ve tried to reduce an animated mesh manually (3ds max, Polygon Cruncher, Simplygon) outside of unreal engine and the results are not equal to what unreal engine 4.18 offer in the Simplygon integration is there any workaround? we will have this feature again in the new updates?

Next time Epic team shouldn’t replace something with an alternative that doesn’t work at all.

Thanks.

Maybe this?

New: Proxy LOD System (Experimental)

I don’t believe simplygon was ever included with UE4, outside of someone purchasing a license in which case it should still be working. UE4 has their own built in auto mesh LOD system since a few versions ago.