Hello, I used a lot of duplicate Static meshes in Blueprints to compose a huge scene.
- Is it true that “Auto Mesh Instancing” works with Meshes not Blueprints with Static meshes?
- Is it true that a lot duplicate Static Meshes in Blueprints are a greater performance hit than duplicate Static meshes without blueprints? Should I swap out the Blueprints with meshes?
- Is there an easy way to select a bunch of Blueprints(keep the blue prints transforms) and replace them with the mesh so I can take advantage of Auto Mesh Instancing?