Hi guys, I’m another person who confirms the need for this feature.
The current logic of set the lightmap resolution could be supplemented with the auto lightmap resolution by texel per object on level.
This will avoid the routine!
Hi guys, I’m another person who confirms the need for this feature.
The current logic of set the lightmap resolution could be supplemented with the auto lightmap resolution by texel per object on level.
This will avoid the routine!