Auto Landscape Material for Spherical World

Anyone can share with me a simple workflow for how to create an Auto Landscape Material for a spherical world? I would be very grateful.

Or better yet show me how to modify a brushify landscape material to work with a spherical world.

Joe Garth, creator of brushify showed how to do it here: https://www.brushify.io/post/spherical-worlds

By modifying a Material Function, but I believe its outdated as I followed the instructions perfectly and all I got were errors in another material function.

Or even BETTER yet, show me where I can purchase an ALM that already works with spherical worlds!

Thanks in advance for any help.

Strangely enough, I have done something like this

It’s a little hard to see here, but the rock is higher than the water.

I did it with world position offset, this is how it looks in the instance:

The material’s a bit of spaghetti junction, but it’s just a heightmap and WPO