As above, I cannot, for the life of me, get the ■■■■ sequencer to work for me. This is what I have done:
- Cinematics → Add level sequence → Create new camera at camera cut → enabled “Auto-key all” + “Key All Channels” + “Unlock Camera from Viewport”
From there, no keyframes are added when I manipulate the camera location/focus/anything. I understand that there was an update where I have to add the first keyframe. Okay, added the keyframe manually, by ticking the little circle in the “Transform” section. Marks the location and loads a video in the sequencer of what I have so far, which is a wall (where I set my camera).
I move to the 5s mark, move my camera around the corner to capture the room I made; no new keyframes are added, and when I manually tick the transform, it literally adds the orange keyframe icon but doesn’t capture any input. So if I hit play, from 1-5s it is still facing the wall.
What am I doing wrong? I’m getting so frustrated trying to get this to work. I’m watching a tutorial and my engine is not performing the way it is in the engine, the “Auto-key all” is not working and is not adding/recording any input changes and I can’t add the frames manually either.