The title says it all really.
I’m using the built-in Android Camera Player plugin (version 2.0 , UE 4.21) and can stream the backfacing camera through to a Media Texture and display it at runtime but it’s kind of pointless as it’s out of focus.
Does anyone know how to enable android’s android.hardware.camera.autofocus feature via this plugin? Or any other way?
I found an old plugin here which mentions being able to edit an xml file in the plugin to enable it but that’s a 3rd party plugin and it won’tr compile for recent versions of the engine.
I could use the ARCore plugin but it’s not compatible on the device/s I need it for.