I am making a team zone wars game, and I am using couple class selector for selecting teams, How can I force the players who did not select team into the team has the least players?
Is the setting Split Teams Evenly not working in your project ?
I want something during the gameplay mode, such as Every rounds, make a timer, if the player does not select when the timer success, it will call team selector who has least players to switch team.
The Player Counter Device can determine player counts, at least one for each Class Selector and maybe a few more attached to them for conditional selection and triggers.
Player Reference Devices per player for referencing by the Class Selectors.
The logic involved will be difficult with devices, I suggest pen and paper flowchart, nice challenge.
Maybe Verse would be easier, a few lines of code to sort out the selection criteria.
Thank you so much! Will try it later.
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