I already have an ‘equip sword’ function that plays the equip/unequip animation, but I need a way to ‘auto equip’ and skip the animation when I press the attack button. How do I do this?
A good way to go about it is to have a separate function that handles the socketing of your weapon to the player directly, so when you for instance, do an attack, you can use a Boolean to check and skip the equip animation and just directly do the socketing.
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I forgot to update this forum question. I fixed it a while ago. I didn’t check the bools. Everything works now.