Auto Deactivate Niagara System

Hello!

Is there a setting that will deactivate a Niagara when the player/camera is too far away? I tested my own and saw that they never stop.

Or will I have to Blueprint the behavior, myself?

I guess there is not a setting controlling simulation stopping or not when Niagara System is out of view or far from camera. Create a custom blueprint to control it will be easy, however.

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Yeah, this is what I’ve done. Not an issue. Just looking for as many time-savers as possible.