Austin, Texas: part-time indie local team or partner

Here’s some info on my current part-time solo project that I worked on 2016 Feb-Sep (more notes on my blog) to learn UE4. XML map loader. Random dice rolls (physics). 3D scan, simple edits in Maya, integrate static mesh actors in UE4, integrate textures. UMG, target select UI. Cameras. A* for future AI. Turn system. Line of sight (and rooms), ranged attacks. Fog of war (dynamic texture). Windows, OS X, Android (touch).

http://mepem.com/pemcode/?cat=14

More planned :slight_smile: