Overview
ArtStation
A modular, optimized console control system designed for dystopian facilities, industrial labs, and sci-fi environments.
This kit combines deployable console structures with a flexible interaction framework, allowing designers to build responsive control systems without complex setup.
Key Features
Deployable Wall Bay Consoles
Smooth open/close and extend/retract mechanics with integrated lighting and state controlModular Input Systems
Button, Joystick, Knob, Lever, and Slider with unified Blueprint Interface (BPI)Activator System (No Coding Required)
Assign target actors directly in the editor — trigger doors, lights, or systems instantlyState-Driven Visual Feedback
Standby / Active / Danger / Clean modes with dynamic emissive and display changesOptimized Game-Ready Assets
Low poly meshes (30–965 tris), single material slot, shared shader workflow4K Atlas Texture System
Efficient texture grouping for consistent quality and performanceFully compatible with all AURUM assets.