Augmented Unreality - AR plugin for UE4

Hi ,

Thank you for the project, it’s very helpful, but i’m having a hard time getting the tracking to work smoothly with my Samsung Galaxy s8.

In your image here the colours that represent the calibration happening are very clear, but when i do it the colour only flash for a second and disappears as if it isn’t really recognising the marker.

https://camo.githubusercontent.com/26e0d44c8bb7a1cae3f51af4caba4a470d47bdeb/68747470733a2f2f706f6c79626f782e6574687a2e63682f696e6465782e7068702f732f595a327751706437746e47427267682f646f776e6c6f6164

…and after the calibration is finished the tracking is very slow, if i move the camera too fast the object moves as well a lot.

You mentioned being able to manually enter the devices FOV, which might help, where is this file saved to edit it?

Also would manually entering the devices resolution help as well?

And like ‘DanielDurys’ mentioned I would love to see a short tutorial if possible. For me it would be great to see how to set up multiple markers for the same object to make the tracking more stable.

Thanks