Your plugin is working great! In our studio, we just made few test and we are looking for bringing this technology working with our stuff. The first case is to bring it on a Xperia Z5, we failed to our AR project on it, it seems Unreal canāt recognize the apparel.
The second case is to lauch our AR project on 1080 HD camera (logitech C920), we donāt get result for now. Can you tell us more about futur implementation of this stuff?
Thank you.
Should work on any standard web camera at least in 4:3 resolutions like 640x480 or 960x720.
Did you try to use a different device id ? What kind of problem do you experience with it ?
I am also using a Logitech camera for development without any problems. (Logitech C910)
Xperia Z5
On Xperia Z5, can you run adb logcat -s UE4 -s Debug ? Maybe you can get an error message that highlights the problem.
Regarding the futureā¦
Currently I am working on :
v1.4 is coming soon (maybe this week) with many bug fixes, improvements :
android apk + obb fixes
controlling the camera with markers instead of the subject
documentation of each nodes / tutorial videos / docs about compiling the plugin for each platform
I am expecting to fix this issue for packaged projects for the upcoming v1.4, for now you can run the project on all Android versions (4.4 - KitKat or above) by pressing the " on Device" button in the editor.
The Android version of the MotorBike AR DEMO (apk and obb files) is available for download on the link below:
1 .Before installing make sure your android device is connected with adb devices command.
2. Extract itās contents to a directory and run the .bat file
3. Run the ARSampleAndroid app when finished
4. Works with Hiro, and tarmac NFT markers (included in the zip)
Please help me to test it on as many android devices as possible!
Once you have your new marker files copy them into your AR projectās Content/ARToolkit/Data or DataNFT directory, and add them to Markers or MarkersNFT enumerations
How can you change the actually behaviour after detection? because I see with NFT it doesnāt ask you about if the AR is visible or notā¦ I want to show a UI with my AR target, any clues about how to achieve that?
I am sorry but I still canāt seem to find the UE4 Sample Project (Chairs demo) anywhere in the commercial link I was sent.
Also I am experiencing the following when double clicking either the or Fighting Demoā¦ āAR Toolkit is not properly initialized; Possible Wecam Init Error; Webcam init errorā
This has happened with my laptop camera as well as my desktop Logitec 1080.
I am an program newbie, so please forgive me and thanks in advance.
My AR Toolkit demo worked without issue.
Can you please send me your log files ? PROJECT_DIR/Saved/Logs ?
Also please make sure there are no special characters in the path. For example try to run one of the executable demos from c:\ARDemo