Augmented Reality for UE4

Hello,

I really like your plugin and i test your demo version for unreal 4.17.
I want to change the Hiro marker to another one, but this dosn’t work. I use the Hiro marker as reference and only change the Hiro letters to Test. So the size of the border and the size of the whole texture is the same.
I did the same like you have write it here.

"The plugin works with multiple markers simultaneously. You could check out the simple demo (the one with chairs), it uses both the hiro and kanji markers.

You need to do 2 things in order to work:

  1. Copy the marker file to \Content\ARToolkit\Data\ as patt.YOUR_MARKER_NAME
  2. Add YOUR_MARKER_NAME to the marker enumeration.

You should also check the output log to see if the marker is loaded successfully. "

When I start the game, the engine give me the error output “unable to load marker MyMarker”

I am really happy if you can help me. (sorry for bad english, i hope you understand me ^^)