Augmented Reality for UE4

Hi ,

I manage to get it working following your suggestion. Thanks.

Another question is, i realize the resolution of the background seems quite low, and i think it is because of the camera output is tune to 640x480 based on the default camera_para.dat.
Is this assumption correct?
Are there any way to improve the background resolution?

Lastly, will the logo detection performance improve if the camera capture resolution increase?

Thanks.
Owson.