Thanks !
Ok So i’ve tried this, I opened the ARtoolkitsimple and modified the blue print map level.
I duplicated the node “transform hiro” Node box and just changed the mesh to another mesh and changed the marker to the Kanji Marker
But when i try it out on my android the Hiro marker is the only 1 that works.
Below are some images
Edit, I fixed it. I was exporting as ECT1 which didnt support the pbr materials(Gold, Shiny Black. ect) Ill leave this here for people to see how your blueprints should look to have different mesh for different markers