Hey guys, can anyone confirm if they’ve managed to use this with baked lighting? In the demo project, the method seems to be moving the meshes around to match the marker location, which doesn’t work unless the meshes are set to ‘movable’.
Hey guys, can anyone confirm if they’ve managed to use this with baked lighting? In the demo project, the method seems to be moving the meshes around to match the marker location, which doesn’t work unless the meshes are set to ‘movable’.