AdamHorvath
(AdamHorvath)
October 14, 2016, 12:11pm
479
Hi,
Thanks for the logs, it makes sense now …
I removed the app from my iPhone first, and launched again from UE4 editor. It asked for permission for the first run and worked the same way as before.
I’ll try with different project name.
Thanks again!
I have attached the crash report. In particular, it says: “This app has crashed because it attempted to access privacy-sensitive data without a usage description. The app’s Info.plist must contain an NSCameraUsageDescription key with a string value explaining to the user how the app uses this data.”
When you tried to reproduce the issues, did you create a new project with a new name? Because maybe, if you used the name of a previous iOS app, that app was already authorised for the camera … just trying to guess.