Currently having another problem. I’ve gotten custom markers to work, and it works flawlessly on my dev machine. When I package it for android it no longer works. It doesn’t recognize the markers.
The Data and DataNFT folders are on the phone (I made sure) and the markers are in the folders.
Also, slightly related issue. The packaging system does not put the folders on the phone, though the option to copy additional folders is enabled. They always have to be copied manually after the project has been installed; and has been run at least once in order to create the ue4game folder on the device. I’m using v4.13 of the engine.