Augmented Reality for UE4

MyGame.Build.cpp :
PublicDependencyModuleNames.AddRange(new string] { “Core”, “CoreUObject”, “Engine”, “InputCore”, “ARToolkitPlugin”, “ARToolkit” });

and Yes i have those folder

Also I tried adding ELEMENTAL_API to UARToolkitComponent but i couldn’t compile plugin

class ELEMENTAL_API UARToolkitComponent : public USceneComponent