Vahid
(Vahid)
380
MyGame.Build.cpp :
PublicDependencyModuleNames.AddRange(new string] { “Core”, “CoreUObject”, “Engine”, “InputCore”, “ARToolkitPlugin”, “ARToolkit” });
and Yes i have those folder
Also I tried adding ELEMENTAL_API to UARToolkitComponent but i couldn’t compile plugin
class ELEMENTAL_API UARToolkitComponent : public USceneComponent