AudioRecordingManager Bug Report

###Steps to Reproduce:

In AudioRecordingManager.cpp which belongs to AudioCapture Plugin. If you set bSplitChannels=true and keep Directory and AssetName empty, in line 424, FMemory::Memcpy(NewSoundWave->RawPCMData, RawData, NumBytes);
the RawData will still be null and throw an error.

###Solution:

Just simply add RawData = (uint8*)DeinterleavedAudio[i].PCMData.GetData(); to line 361, right behind NewSoundWave = NewObject<USoundWave>(GetTransientPackage(), *Settings.AssetName);.

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