###Steps to Reproduce:
In AudioRecordingManager.cpp which belongs to AudioCapture Plugin. If you set bSplitChannels=true and keep Directory and AssetName empty, in line 424,
FMemory::Memcpy(NewSoundWave->RawPCMData, RawData, NumBytes);
the RawData will still be null and throw an error.
###Solution:
Just simply add
RawData = (uint8*)DeinterleavedAudio[i].PCMData.GetData();
to line 361, right behindNewSoundWave = NewObject<USoundWave>(GetTransientPackage(), *Settings.AssetName);
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