AudioCapture from Microphone on iOS using new audio engine

Can the microphone be accessed in iOS? It’s working for me on desktop but not on iOS. I have enabled the engine for iOS as well.

I added a microphone entry to the plist- <key>NSMicrophoneUsageDescription</key><string>Microphone is used for voice effects</string>
Still nothing. Assuming this isn’t working yet.

Hey Ray,

The audio capture component only supports Windows for the moment, though we’ve been working on getting other platforms hooked up.

If you’re interested in trying to implement mic capture on iOS yourself, check out this blog post from the great Michael Tyson:

Thanks for the info!