Hello,
I am trying to make an avatar using a Metahuman and the Audio2Face plugin from NVIDIA on Unreal Engine 5.3. I have set up everything and in the Unreal Engine Editor, the pipeline works fine. However, when I package the project and I run the .exe file together with Audio2Face, the facial animations don’t work, i.e the Metahuman’s face stays still.
Is it a bug or am I doing something wrong?
This is the current state of my Metahuman BP:
I also have followed this tutorial: Audio2Face to UE Live Link Plugin — Omniverse Audio2Face
Any help would be very much appreciated!
Elena