Hello everyone,
I’m currently working with Unreal Engine 5.2 and using Audio2Face for facial animations of my characters. I’ve set everything up as explained in this YouTube video, and it works flawlessly. I have also activated the “Enable Audio Stream” option in Audio2Face, so the audio is getting through in UE5.2.
Now, here’s where I’m stuck. I’d like to use Take Recorder to record a sequence capturing both the animation and the audio. While I can easily record the animation in the sequencer, the audio doesn’t get recorded. Honestly, I’m not even sure how to record the audio track in UE5.
Does anyone have experience with this or any suggestions on how to record both animation and sound?
Thank you in advance!