Audio

Hi, I have a strange Issue. When my player respawns after death and walks into an area I get a loud cue sound. I have no idea where it is coming from it only happens after respawn. How do I get a display of what is playing in an area?
Thanks,
TeamDisorder

Maybe the console command
au.Debug.SoundCues 1
would be enough information?

I will try that. Thank You!

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