I CANNOT for the life of me get an Audio Volume to do anything. Here’s my setup…
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I’ve placed a large Audio Volume in my level
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In the Details Panel (with the Audio Volume selected) I have set “Apply Reverb” = TRUE, “Reverb Effect” = Cave, “Reverb Volume” = 0.2. I’ve also set the “Interior Volume” = 5.0 just to try to get SOMETHING to take effect.
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I’ve place the “Starter_Music_Cue” asset into my level and have NOT adjusted any settings on that.
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The “Starter_Music_Cue” uses the “Master” Sound Class, so I opened that “Master” Sound Class up and checked the “Apply Ambient Volume” box and saved this change.
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I ran my Third Person Character into my Audio Volume and didn’t hear ANY change whatsoever to the “Starter_Music_Cue” music that was playing in my level.
What am I missing?