Audio stutters at every camera cut

Good day. I’m working on a scene in sequencer and having problem with audio in final render. It’s stuttering at every camera cut. It plays perfectly smooth in the engine though.
Audio stutter even if I render wave audio only.

Anyone had this problem by any chance? Is there any ways to fix it?

I’ve noticed when I have audio that’s directly in the sequencer that it almost always has playback issues for me. I started having the audio assets play elsewhere (mostly I’ve been putting certain things attached to animation assets - having an event fire in the animation itself)

I have also noticed that the stuttering seems to be related to how it’s being streamed. Higher quality audio files - like if it’s stereo 48k 24 bit vs something like 44.1k 16 bit mono - also seems to affect how terrible the issues are. I thought at first it was maybe a hard-drive speed issue but the same thing happens even when on a quite fast drive so I think it’s not that.

Not sure there’s much help in this response except to say that Yeah, I’ve also noticed audio issues when playing audio in the sequencer.