Which is why I think kind of is so desperately needed to be implemented. Since A3D support went deprecated with UE2, Unreal Engine, and nearly (if not all) game engines out there, ended up being stuck behind in audio technology.
Which is why I think kind of is so desperately needed to be implemented. Since A3D support went deprecated with UE2, Unreal Engine, and nearly (if not all) game engines out there, ended up being stuck behind in audio technology.