Audio Replication not working under 3/4 players

Hello everyone so I opened a simple first person demo in Unreal and wanted to replicated audio on different players.

I found the audio currently playing in the projectile. When I go 2 players, I noticed I had to add the following to play sound on the server and client side.


However, when I go into playing in 3 players, the clients play the sound two times. Plays three times when you have 4 players.

What’s going on and how do I play it once on any number of clients?