So I’m designing a system for modular audio reactive elements using blueprints. The only annoying thing is that whenever I go to test it out I always hear what my audio capture component is picking up. I’ve have tried three things to fix this:
- Set Volume Multiplier to 0
Result: I could no longer hear the audio playback but now my reactive effects wouldn’t fire.
- Set the Output to Bus Only
Result: Same as 1
- Created a muted Submix
Result: No effect
Is there a clean way to not hear my Audio Capture Component and still have all my audio reactive effects work?.. other than just muting my computer.