Hello! I’m trying to create a reactive material and it works fine when testing but when I try to render it in the sequencer it won’t work. I think the problem is that the sequencer won’t play audio in the world even when I have it trigger it’s own event. Here is the tutorial I’m following along with my blueprint, thanks for your help!
Hey there!
I know this post is a few years but I was wondering if you ever found a solution to this!
Currently facing the same challenge haha.