Audio Pop on Cue'd WAV

UE Version: 5.0.2-20280985+++UE5+Release-5.0

Hey ya’ll! We are having issues with audio pop. I’ve got a simple WAV that loops attached to a cue with overridden attenuation. When I simulate/play the level, I can hear a tiny pop/crackle almost every time it’s about to cue up. Does anyone know how to fix this? Thanks!

ps. I’ve done a lot of research, and found this old forum discussion. I’m not sure if this is the same thing with me, but here is a link to reference: (Audio pops and crackles with new audio mixer - #8 by Minus_Kelvin)