Audio Occlusion for 3rd Person

hello there!

how can we un-enable audio occlusion for 3rd person game ? it is like default feature… there should be an option to remove this feature i think…
i looked everywhere in project of “unreal’s RPG game” and could not found any clue…

thanks for your help in advance!

Occlusion is off by default on Sound Attenuation, it must be turned on by the sound designer. You can read more about Sound Attenuation features here:

You can also set the cvar au.DisableOcclusion to 1 to disable occlusion for the entire project.

I recommend checking out the learning resources listed at the top of this forum to get a handle on the basics: