Audio Localization

I’m looking for some help on Audio Localization.
I’m using UnrealEngine 4.12.

My understanding is that any Sound Wave can be localized by right-clicking on the asset and choosing Asset Localization->Create Localized Asset->(Target Language).
Then, open the generated localized Sound Wave asset which was created under the L10N root folder and changed the Source File to point to my specific language and re-imported.

When I run the game in the other language, all my text shows up just fine, but the audio system isn’t playing the language specific wave file. :confused:

Any ideas?