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Audio lags when some event happens such as button click or player land on floor on mobile android

On Android whenever i click a button or the player hits a wall the sound played is delayed for about 1 second.

This problem persists across every event inside the game so i dont think one audio file is the problem.

It even happens for sound files that i got from a plugin.

Are there any settings i can play around with to get the audio to play on time?

So apparently closing the app and relaunching it at some point solved the issue and the sound is playing on time now.

Still not a complete fix but for anyone in my situation in future just tell your customers about the fix in a FAQ or something.