Am I allowed to sell a sound effect when a player eliminates another player
because I’m not sure under what type of entitlement I should place it…
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Am I allowed to sell a sound effect when a player eliminates another player
because I’m not sure under what type of entitlement I should place it…
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Hello, Welcome to the Forums.
I’m guessing you’d want players to only buy the SFX once - so I’d consider it a ‘Durable’ entitlement.
Consumable<override> : logic = false
PaidRandomItem<override> : logic = false
PaidArea<override> : logic = false
ConsequentialToGameplay<override>:logic = false