Audio In island transaction

Am I allowed to sell a sound effect when a player eliminates another player
because I’m not sure under what type of entitlement I should place it…

**
**

Hello, Welcome to the Forums.

I’m guessing you’d want players to only buy the SFX once - so I’d consider it a ‘Durable’ entitlement.

    Consumable<override> : logic = false
    PaidRandomItem<override> : logic = false
    PaidArea<override> : logic = false
    ConsequentialToGameplay<override>:logic = false