Audio fade doesn't work in Sequencer

Hello,

The audio fade in/out doesn’t work in sequencer, it simply cuts in/out at the beginning and end of the audio asset. Does anyone else have the same issue or is aware of a fix?

imagen

I’m using Unreal 5.7.4

Sorry you’re having trouble. I tried in 5.7 and 5.8 and they both fade out correctly for me. Not sure what it could be. I tried audio waves and audio cues.

Hi, thanks for testing it. Sometimes it works, sometimes it doesn’t for me. I’ll keep testing to see what might cause it