Tidewoken is a 3d turn-based tactical multiplayer game made in Unreal Engine, with a strong focus on competitive PvP.
- Over 45 spells per character
- Multiplayer backend with lobbies and matchmaking in the future
- Multiple game modes like 1v1, 2v2 and PvE boss fights
*) Gameplay programming, 2d art, 3d art - Me
*) Community Manager, Gameplay Designer
*) Backend Programmer
- Tasks consist of creating game sound effects and/or music
- Any level of experience is welcome
The game is in constant development by me since January 2019 and is planning to go into closed alpha this year/early next year. Due to all my developing tasks I am not able to also do all the sound design on my own. Compensation will be royalty based as this is a passionate hobby project without any current funding.