Hi!
I’m trying to create an audio visualizer backdrop for my band. It would really cool to have it react in real time to audio, but I can’t seem to come up with a good solution for capturing microphone audio with UE5.
Thank you! I tried it earlier but didn’t get it to work. This time it does though for some reason, I think it might be because I forgot to press auto-activate on the audio capture component.
The latency is a bit off-putting, would be nice one day if Unreal managed to use the ASIO driver for audio interfaces for lower latency.