Audio Between Levels: Possible on Game Instance?

Variable would be type of itself, “audio component”, and if it’s in the bp as a component, it is already stored as a variable. To create more variables/references to it, plop it into the graph and drag out of the right side. On top of the big list that popups it should say “promote to new variable”! Would have to f.ex cast to game instance and have it store the variable at some point.