The Template is a complete component based system for creating your own attributes in a few minutes for any actor you want.
It inherits an energy cycle system as a base which gets accessed by energy consumer and supplier, like in a human body (just simpler) and the modular structure gives you the ability to fully customize the template as you wish, so you can use it for any task and combine it easily with any system.
- Fully Component Based
- Network Replicated
- Energy Cycle System
- Life System
- Energy Consumer (Consumes energy from the Energy System)
- Energy Supplier (Supplies energy to the Energy System)
- Examples: Stamina(Consumer), Hunger(Supplier), Thirst(Supplier)
- Easy creation of your own Consumer and Supplier
- Useful Functions
- Useful Callbacks
- Many other possibilities because of the modular structure of the template
- Useful for beginners and experts
Number of Blueprints: 11 ActorComponents, 2 from ThirdPersonTemplate, and 1 PlayerState
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
No other Platforms tested
Feel free to contact me for any questions!