attenuation radius dmx spot lights

Hello, I’ve recently started using Unreal Engine for my light show visualization and I’m impressed by the possibilities

I have a question about moving lights and beam distance

Unfortunately, I’ve set a damping radius attenuation radius of 1000 in the details.

If I want to change this value so that the beams shine over a longer distance, the value automatically goes back to 1000

So I can’t change anything here.

What’s the reason for this? Do you have any other tips on how I can improve the performance of my lights or change them in general?

I’m still very new and grateful for any tips, many thanks