Solved it!! Took a long time but I found the solution. I’ll explain it just in case someone else has this odd specific issue
Basically, I flipped everything around so now my scene capture is where the camera is, and the wrenches are here, but they’ll be invisible in game. I created a pyramid shape to use as the collision for my character, and it is connected to it with joints. The joints give the cube full motion while making the collision always point towards it.
Now due to the shape of the pyramid it will perfectly collide with the wrenches in a way to make it seem like it’s on it’s shadow. This took so much time to figure out lol, hope this helps someone else