I have a pickup of a projectile and when I run over it I want to attach it to a socket on my player mesh.
I was thinking about having 2 blueprints, one for the pickup and one for the projectile.
and when I destroy the pickup I would attach the second blueprint to the player…
My question is, should I do that in the game level blueprint, or the player blueprint or in the pickup blue print?
any help is appreciated.