RM Fix Tool (works with any skeleton)
"Made by the Game Developer for the fellow Game Developers"
INCLUDED IN ANIMATION TOOLS BUNDLE (price is lower in the bundle)
MAJOR UPDATE v3.0 (only available for 5.5, 5.6 and 5.7)
Quick 3min Create Root motion Showcase Tutorial
FULL VIDEO TUTORIAL or click on each feature to jump to it's time in the video
Bone Setup (set your global Root and Pelvis )
Create Root motion (Auto transfer) Location + Rotation (fixed and improved)
Snap IK (skeleton + preview mesh snap)
Direction Change ( Normal + advanced pivot interpolation (auto and manual)
Remove Root Motion ( make in place or delete only RM)
Root Cleanup (any sort of root motion cleanup and reset + custom offset options)
Manual Root Motion (manually draw your root motion)
Spline Editor (edit root motion spline / smooth / lineup and other features)
New improved UI (resizable windows, asset detail panels, smart memory etc)
Live preview
Apply to multiple animations at once ( only the first selected animation will play in the live preview window)
New update 3.0 2/17/2026 is a complete plugin rebuild and reshape. It's truly magnificent! ;) See for yourself. Enjoy!
Description: RM Fix Tool let's you create, remove, clean up, fix, smooth your animation's Root motion, Snap IK, Change animation direction and more.
Older version Features:
Live Preview (see changes before applying)
Remove Root Motion (make in place)
Clear zero frame rotation (case video example )
Clear zero frame offset (start root position is not at world 0 video example )
Add offset (offset any bone)
Transfer animation between bones (create root motion video example / fix root rotation video example)
Snap IK bones (if IK bones don't snap: export and import the animation under a different name)
Change animation direction (video example) New interpolation feature ( 60 sec tutorial ) added in update 1.8
Apply to multiple animations at once ( only the first selected animation will play in the live preview window)
We honestly think that this plugin could be a life saver for many animators, mocap creators and developers. We've faced so many problems dealing with animations that were unusable with Root motion in Unreal Engine, that required many hours of manual fixing in other software. So we've finally decided to build this plugin, to make the process of dealing with those issues flawless, easy and fast. (Plugin also works on multiple animations simultaneously)
It can help many people save their nerves and time dealing with creating or removing root motion, root motion translation or rotation problems, IK snaping, direction change, clearing offsets etc, in animations to make them work well in game engines.
How to use:
Install (RM Fix Tool)
select animation asset
Right Mouse Button will open context menu
Click on Fix Animation Sequences
Tool popup will appear
Configure fix options
Click on Apply button (duplicate your animations before using the plugin. There is no going back after applying the changes)
Close popup to check Animation assets
Enjoy your fixed animations!!!
UPDATE 1.8
Added "interpolation" option ( experimental ) to Change animation direction (Now you can change animation direction by interpolating it between the first and last poses. This is useful if want to change the direction but keep the character's first frame pose untouched. Also you can set "bone lock intervals" (custom pivot) to avoid foot sliding (video tutorial)
UPDATE 1.7
Live viewport player
"Clear zero frame rotation" feature added
Fixed calculations to make "transfer" work both ways
Fixed transfer rotation calculations
Added "enable root motion feature" to the plugin
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UPDATE 1.6
Optimized the plugin (removed unnecessary selections)
Added Default UE Skeleton IK bone list for "snapping".
Fixed calculations to make "snapping" work simultaneously with other options.
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UPDATE 1.5
New features include:
1. Remove root motion
2. Clear custom bone 0 frame offset (select any bone (ex. pelvis) which has an offset that needs to be cleared)
3. Snap custom bones (ex. IK bones )
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Update 1.4 Sep.20 2023
VIDEO announcement - https://youtu.be/c2rw2y8WxME?feature=shared
Improvements: Added new "Add custom root bone offset option" which lets you set your custom offset at the beginning of the animation.
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Update 1.2 Sep.12 2023
Improvements: Fixes the "slippery feet" problem in some cases after applying "Fix Root Motion Direction" option and adjusting the direction of the animation.