Hi all! So I’m coming from Agisoft and liking RC way more :)! But, with Agisoft I would usually just generate the highest quality mesh and the texture would end up coming out extremely realistic.
Though, with RC when I create a Normal quality mesh or a High quality mesh the results are pretty similar in terms of the texture. What can I do to get the texture quality as high as possible?
Also, should creating a High quality model vs a Normal quality have any affect on the quality of the texture?
in theory, the texture quality should be the same. The only influence I can imagine is that the edges are potentially more accurate with high reconstruction, so there should be a less influence on wrongly projected pixels…
Problems with the texture are almost always caused by a not 100% ideal alignment, so you might want to look into that. This topic has been covered quite a few times here already and you will also find some info in the FAQ.
I’m actually taking images of a small stuffed animal and found that the alignment looks quite good. I’m wondering what settings I should follow specifically or if you could recommend some settings for my task. Right not its all default.
I’m curious , if you reconstruct building walls and basic geometry, then reimporting that data, should you get closer to utilizing 100% like in the tutorial for steamvr home?
I always correlate texture quality to utilization but maybe I am missing something! If you utilize the textures you get a waaaaay better image on your model. Or am I missing something?!
Hmm. I looked it up again when posting the last one and I am pretty certain it only refers to the percentage used in the texture file.
Also. Texture Quality does not mean the visual quality or sharpness of the texture (which many seem to think, including me at the beginning) but simply how close your texel size is in relation to RCs estimation of the smalles texel size possible. This however is only an average value which can be quite inaccurate with complex models, if there are large differences in depth on one image.