Okay so I’m working on a beat-them-up project and I’m having issues with my attack montage for my playable character.
The the problem I’m having is the fact when I attack the character still moves around, well more like sliding, so my question is: Is there a way to have a character stay in place they’re attacking?
and in case you’re wondering, I don’t want the character to move while attacking, I do know how to do that.
You can create two anim notifiers when your attack animation is playing, one in the start and one in the end. First one changes a variable you create in your pawn named “bIsAttacking” to true, and second one changes it to false.
Then on your movement events, check if bIsAttacking is true or not. Don’t move if it is true.