Attack issue for holding down the key!

I am currently having a problem with my blueprint. The animation and function works well and everytime Left Mouse Button is pressed the animation and sound happens. I do not understand why It only plays once when I press and hold the button whereas I would like it to constantly shoot when holding down the key. (Using paragon’s character blueprint.)

Use Enhanced Input Actions instead. Here’s a tutorial :innocent:

Once you got those set up, you can use the Triggered pin of your IA to achieve your goal about constantly triggering actions.

However, you should not constantly trigger animation montages.

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