Hi guys. I have melted my brain over this problem. I’m praying you guys can help.
I have a bouncy ball BP. The root is its collision sphere, with physics enabled.
I need to make a speed streak fx trail behind the ball, based on its trajectory (velocity).
But i need this streak fx to not spinn with the ball. But i don’t know what to attach it to since the root itself spins.
AFAIK i need to have the root component simulating physics. So what do I do?
How can I make the fx not spin with the ball? Is it possible to set it so its in world space, not the space of the BP? Or any other method?
I Would be eternally grateful if somebody could help me out here.
Thanks guys