Attaching static meshes to sockets

Hi I have recently been playing around with sockets and attaching simple static meshes to them. However I have found a problem, my character is able to hold the item but it seems to act as a barrier and my movements (i.e. forward, back, left and right) act weird, basically I cannot move correctly.

If anyone has experienced these problems before I would be grateful for any advice.


Just disable the collision of the mesh. Because the collision of it will block your movement :slight_smile: (I had the same problem -> actually I got a pretty cool result. I was able to fly with my character ^^)

Wow thanks that worked. It actually makes sense as well :).

Thanks again.